
Microsoft’s new AI model “Muse” can generate gameplay and might preserve classic games.
Author: Matthias Bastian | Source: THE DECODER | Read the full article
Microsoft has unveiled an innovative AI model named Muse, developed in collaboration with Xbox Game Studios. This model is designed to understand and recreate video game gameplay, potentially allowing classic games to be adapted for modern platforms. Muse utilizes a unique system called the World and Human Action Model (WHAM), which was trained using a vast amount of data from the multiplayer game Bleeding Edge. This training enables Muse to generate game content that maintains consistency and accuracy, addressing a common challenge faced by existing AI systems.
One of the standout features of Muse is its ability to create realistic game sequences that can last up to two minutes. The AI can accurately navigate characters through environments, such as climbing stairs and respecting boundaries. The researchers found that larger models with more computing power yield better results, although they are still working on reducing latency issues that are crucial for gaming experiences. The ultimate goal is to help preserve gaming history by adapting older Xbox titles for new audiences.
To further its development, Microsoft has made the Muse model accessible on platforms like Azure AI Foundry and Hugging Face, providing resources for other developers. This initiative is part of a broader trend in the gaming industry, where various companies are exploring the potential of AI to enhance game design and create immersive experiences. As these technologies evolve, they promise to significantly impact how games are developed and enjoyed.